General Advice
- Be sure to upgrade everything before upgrading your TH
- Try and always keep your Laboratory upgrading some kind of troop - because it doesn't use any builders, and upgraded troops really do make a difference
- Try and upgrade CC (Clan Castle) as soon as possible, because CC troops can be the best form of defence (archers/ wizards are best in defence until you can get dragons and dark troops)
- Never spend Gems! Save up for the 3rd, 4th and 5th builders (you'll be grateful once you reach around TH5/6
- Clear obstacles (trees, rocks, bushes etc.). You will get gems from doing this, while still creating space to expand your base. The extra gems really do help at getting closer to that 3rd builder
- Upgrade your collectors/mines as early as possible
- Don't bother putting your Barracks, Army Camps, Spell factory, Laboratory inside walls. It's pointless. But don't leave these out in the open (it will help attackers get 50% damage, and they therefore will win the attack). Keep these buildings outside your walls, but on the edge of walls, so your defences can still reach them
Advice on layout for each TH level
TH1-TH4
- Upgrade everything possible to its highest possible level before levelling up your TH
- With the walls you have (not a lot) try and just surround your base with 1 layer of walls, and be sure to upgrade these walls to a fairly high level. Try and reach level 4/5 walls as you upgrade to TH5. Walls are really expensive but you will regret not upgrading them at a early stage when you reach TH5 and above. If you have a few walls spare, split your base into 2 sections (or more if you can)
- Get the mortar as soon as possible! It really does help at defending against tier 1 troops (Barbarians, Archers and Goblins). They don't really harm giants, so if your base constantly gets destroyed by giants, be sure to upgrade Cannons and Archer Towers (these are the defences that defend best against giants at this level)
- Keep your mortar next to your TH (in middle of your base). Then keep your storages in range of the mortar but not in the mortar's blind spot. Keep the storages on the edge of the mortar's blind spot
- Then put your other defences covering as much of your base as possible (all of it if you can)
- Then put your collectors and mines in whichever space you have left in your base. DON'T leave a gap in the walls, just so you can fit everything in
TH5
- Save up and get the wizard tower as soon as possible
- With the extra walls you've got from upgrading to TH5, change your layout to a inner and outer wall type base. See below what to keep inside each layer of walls
- Inner Wall - TH, CC, all splash damage (Mortar and Wizard Tower), air defense
- Outer Wall (between the inner and outer wall) - Gold/Elixir Storage (in range of splash damage - preferably wizard tower), all other defences (put the same type of defence in a triangle formation (see pic below)), and fill rest of the empty space that's inside outer wall with the collectors
- Be sure to keep your air defence at a fairly high level, as you would begin to get attacked by healers/giants
- And then just follow the general advice above
- What you do in TH5 can have a significant effect on how you do in TH6/7